Star Wars Jedi: Survivor’s accessibility options stopped me turning to the Dark Side

Star Wars: Jedi Survivor is Respawn’s version of The Empire Strikes Back. As Jedi Survivor has the advantage of being a sequel, it can acknowledge the criticisms of its predecessor and iterate by adjusting certain gameplay elements.

“I like firsts. Good or bad they’re always memorable.” – Ahsoka Tano

Jedi: Fallen Order had serious accessibility barriers, from the lack of full button remapping to no toggles for hold inputs and on to a particularly indecipherable map. It was the only Star Wars game in the history of time and space that I was unable to finish, and the existence of accessibility barriers constantly made me contemplate turning to the Dark Side.

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