Baldur’s Gate 3 dev says Xbox version still coming but “compromises” may have to be made

Larian Studios has once again addressed the Xbox version of its upcoming RPG Baldur’s Gate 3, confirming that while it’s still in the work, the developer may ultimately be forced to make “compromises” in order to release on the platform.

Larian’s struggles with Baldur’s Gate 3 on Xbox first surfaced in February, when – amid fan fears the game was a PlayStation console exclusive – the studio confirmed it was working on an Xbox version but that it had “run into some technical issues – particularly with split-screen co-op.”

In a statement provided to Digital Foundry shortly after, Larian explained its decision not to formally announced an Xbox release was more specifically down to issues it was having getting “split-screen co-op to work to the same standard on both Xbox Series X and S”. And now, in an interview with IGN, studio founder and creative director Swen Vincke has shared more.

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