Despite its open world, Star Wars Outlaws won’t be a “300 hour epic unfinishable RPG”. Phew.
As previously reported, the game won’t have procedurally generated planets and they’ll each be equivalent in size to two “zones” in Assassin’s Creed: Odyssey.
But now, in an interview with IGN, creative director Julian Gerighty has provided further insight into the size and scale of the game.